UnknownLegend 5480 Posted July 13, 2013 (edited) 1) Buying a tome of XP at level 0 only gets you to Level 1 with 450 xp? Is that a bug, or just stupid?2) Getting a kill if you have over 16k takes away your extra cash, which is dumb.3) Suicide explosion needs a fucking buff. I can explode on top of someone with maxed flame pred and unless I've done damage to them, they don't fucking die. The lowered damage I can understand a bit, but still, it got nerfed into the fucking ground from the old WCS mod. I backstabbed someone today who had 100 HP and some armor, then exploded on them point blank and they didn't die. It's bullshit. Edited July 13, 2013 by The Junzou 7 Aero, DarkFalcon, Shotgunsnipa and 4 others reacted to this Quote Share this post Link to post Share on other sites
Fat Black Woman 257 Posted July 13, 2013 3. no 5 MOFLSTOMP, Shotgunsnipa, ExoFox123 and 2 others reacted to this Quote Share this post Link to post Share on other sites
Coldfuse 324 Posted July 13, 2013 1) Buying a tome of XP at level 0 only gets you to Level 1 with 450 xp? Is that a bug, or just stupid?3) Suicide explosion needs a fucking buff. I can explode on top of someone with maxed flame pred and unless I've done damage to them, they don't fucking die. The lowered damage I can understand a bit, but still, it got nerfed into the fucking ground from the old WCS mod.It's very annoying and XP required needs to be lowered.This happens to me all the time, too often I want that to be buffed aswell. 2 UnknownLegend and ExoFox123 reacted to this Quote Share this post Link to post Share on other sites
ExoFox123 22 Posted July 13, 2013 All in favor, say 'I" I. Quote Share this post Link to post Share on other sites
Oreo 2073 Posted July 13, 2013 A large amount of people complained about 3, so it was toned down. Quote Share this post Link to post Share on other sites
UnknownLegend 5480 Posted July 13, 2013 (edited) A large amount of people complained about 3, so it was toned down. People complained about it WCS as well. They just didn't want to spend the money on items that blocked ultimates or work together as a team to have at least one person that blocked ultimates. Flame pred isn't anywhere near as invisible in wc3go as it was in wcs either, so there's a much higher likelihood that you'll be shot before you can even make it to a target. I remember back on crackhouse or cbble where I could get 2-3 people in an explosion, easy, if people weren't blocking ults. Now I might get them in an explosion, but even killing one of them is a fucking struggle. If people are bitching about it, maybe nerf the percentage chance, but not the damage. I'd rather have a lower chance of getting a guaranteed kill than a higher chance of wasting my time on a race with a ultimate that does shit-all. Edited July 13, 2013 by The Junzou 6 DarkFalcon, BeauutifulChaos, BlackStone and 3 others reacted to this Quote Share this post Link to post Share on other sites
Oreo 2073 Posted July 13, 2013 (edited) People complained about it WCS as well. They just didn't want to spend the money on items that blocked ultimates or work together as a team to have at least one person that blocked ultimates. Flame pred isn't anywhere near as invisible in wc3go as it was in wcs either, so there's a much higher likelihood that you'll be shot before you can even make it to a target. I remember back on crackhouse or cbble where I could get 2-3 people in an explosion, easy, if people weren't blocking ults. Now I might get them in an explosion, but even killing one of them is a fucking struggle. If people are bitching about it, maybe nerf the percentage chance, but not the damage. I'd rather have a lower chance of getting a guaranteed kill than a higher chance of wasting my time on a race with a ultimate that does shit-all.I agree completely, the issue is you have a large amount of people jumping on "THIS RACE IS OP" bandwagons without having knowledge of other races and how they work. Ironically, the only time we ever really see a team use a strategic race setup is crackhouse(Orcs, Priests, etc) but on almost every other map we don't. I'm tempted to suggest lowering the price of necklace but I feel like that would just be counter-intuitive. If it has to stay nerfed, i'd much rather have the % chance nerf than the damage reduction.' Edited July 13, 2013 by Oreo 1 UnknownLegend reacted to this Quote Share this post Link to post Share on other sites
BananaPeelz 709 Posted July 13, 2013 Well that's kind of their fault for being dumb and not willing to sacrifice to stop the ult. Players shouldn't be punished for other players incompetence, eventually they'll get better and learn how to counter the race. 2 Coldfuse and UnknownLegend reacted to this Quote Share this post Link to post Share on other sites
UnknownLegend 5480 Posted July 13, 2013 (edited) I agree completely, the issue is you have a large amount of people jumping on "THIS RACE IS OP" bandwagons without having knowledge of other races and how they work. Ironically, the only time we ever really see a team use a strategic race setup is crackhouse(Orcs, Priests, etc) but on almost every other map we don't. I'm tempted to suggest lowering the price of necklace but I feel like that would just be counter-intuitive. If it has to stay nerfed, i'd much rather have the % chance nerf than the damage reduction.' That's where it's the engineer's job to get input from people that aren't stupid to see if a skill really does need to be nerfed Amulet and races like Priest are HARD counters to suicide ult races. There is no reason to nerf flame pred so hard. Well that's kind of their fault for being dumb and not willing to sacrifice to stop the ult. Players shouldn't be punished for other players incompetence, eventually they'll get better and learn how to counter the race. I'm going to find your app and vote yes on it right fucking now. Edited July 13, 2013 by The Junzou 1 BananaPeelz reacted to this Quote Share this post Link to post Share on other sites
n2fwa 605 Posted July 13, 2013 Buff the flame pred explosion. But also make it give -exp and -points to the user per kill. 2 UnknownLegend and Quayle reacted to this Quote Share this post Link to post Share on other sites
MrCoolness 547 Posted July 13, 2013 Buffed flame preds ult. 1 UnknownLegend reacted to this Quote Share this post Link to post Share on other sites
Aero 1427 Posted July 14, 2013 It's all the newfags that are complaining. It was perfectly fine in wcs and should still be left that way. 2 Oreo and UnknownLegend reacted to this Quote Share this post Link to post Share on other sites
Quayle 71 Posted July 14, 2013 Buff the flame pred explosion. But also make it give -exp and -points to the user per kill. Why -points and -exp, that's just dumb. Any time I die in a round, which to be honest is usually every round for me. I'd lose experience and points because it set off and got someone. There would be no point to it then. Now if you mean less experience then possibly but that still won't fix the mechanic of it. Flame Pred is way to easy to kill now and the explosion barely does any damage now. It's a low chance of killing someone and probably the one time you could kill someone it doesn't set off lol. I agree with increasing the damage and lowering the proc rate. Quote Share this post Link to post Share on other sites
xmen 983 Posted July 14, 2013 + flame pred is slow as fuck in war3 Quote Share this post Link to post Share on other sites
Mimic 3307 Posted July 14, 2013 + flame pred is slow as fuck in war3 IIRC it literally has the same speed as in WCS1. The difference is that many other races have more mobility making it seem lower. Quote Share this post Link to post Share on other sites
UnknownLegend 5480 Posted July 14, 2013 It's about the same speed. Still more visible though. I'm ok with the suicide damage now though. Quote Share this post Link to post Share on other sites
n2fwa 605 Posted July 14, 2013 Why -points and -exp, that's just dumb. Any time I die in a round, which to be honest is usually every round for me. I'd lose experience and points because it set off and got someone. There would be no point to it then. Now if you mean less experience then possibly but that still won't fix the mechanic of it. Flame Pred is way to easy to kill now and the explosion barely does any damage now. It's a low chance of killing someone and probably the one time you could kill someone it doesn't set off lol. I agree with increasing the damage and lowering the proc rate. It's a joke. 1 UnknownLegend reacted to this Quote Share this post Link to post Share on other sites
water.exe 725 Posted July 14, 2013 Can we do something about races with invisibility. In CS:GO it seems races are more invisible than they were in CS:S as yesterday I rage quit after getting killed by a fucking shadowlurker who was so invis i couldn't even tell his black gun apart from the map where he was camping. 2 WeakSauce and UnknownLegend reacted to this Quote Share this post Link to post Share on other sites
Pebbz. 953 Posted July 14, 2013 I don't see how the gun vs invisibility has to do with anything u clown. just ad dust and invis can at least be broken. what a dope isea Quote Share this post Link to post Share on other sites
Oreo 2073 Posted July 14, 2013 Can we do something about races with invisibility. In CS:GO it seems races are more invisible than they were in CS:S as yesterday I rage quit after getting killed by a fucking shadowlurker who was so invis i couldn't even tell his black gun apart from the map where he was camping.Do you...do you understand how lurker works? 3 Name, BananaPeelz and Agrippa reacted to this Quote Share this post Link to post Share on other sites
KGameLover1 1306 Posted July 14, 2013 />I don't see how the gun vs invisibility has to do with anything u clown. just ad dust and invis can at least be broken. what a dope iseaI was drinking Mountain Dew when I read this and idk why but I spit it out laughing.And yeah, just dust 'em. Quote Share this post Link to post Share on other sites
Pebbz. 953 Posted July 14, 2013 cuz I'm hilarity Quote Share this post Link to post Share on other sites
TurtleFrenzy 2612 Posted July 14, 2013 />Can we do something about races with invisibility. In CS:GO it seems races are more invisible than they were in CS:S as yesterday I rage quit after getting killed by a fucking shadowlurker who was so invis i couldn't even tell his black gun apart from the map where he was camping.This sounds like a personal problem with not knowing how races work. 1 UnknownLegend reacted to this Quote Share this post Link to post Share on other sites
xmen 983 Posted July 14, 2013 Yeah it's about the same speed but you can't boost it up like in css bhoppin and stuff.. Quote Share this post Link to post Share on other sites